This week, Corey and Darrel sit down with Jason from Mana Traders for a very special interview focused on the unique MTGO card rental service they offer. Jason spoils a transition to expand into paper Magic and will be doing full deck (and accessory) rentals with deliveries to all GPs!
If you’d like to give Mana Traders a shot, use our promo code “cardknocklife” which will grant you 7% off your membership for the first 5 months.
Whether you’re new to the game or not, 25 years of Magic: The Gathering means 25 years of game-related references, inside jokes, and general ‘lingo’ that can be difficult to understand. When listening to podcasts or reading MTG content, it’s difficult enough to keep up with conversations referring to cards by nicknames. Throw in some of the jargon and things can get really tricky. Here’s a handy MTG glossary to help you figure out just what the heck everyone’s been blabbering about…Continue reading
This week, Corey and Darrel talk about the very red-oriented results from Pro Tour HOU, news about C17 and Hascon promos, updates to MODO player rewards promos, and expectations for Magic Digital Next.
This time on CKL Plays, Corey sets out to prove that Grixis Delver is NOT just Grixis Death’s Shadow’s inferior younger brother. In fact, this Snap/Bolt deck might just be better as a result of Death’s Shadow’s presence in the meta. We’ll see…
In the last year or two, I’ve played almost exclusively on MTGO (version 4). Whereas my first 18 or so years of playing experience came from paper magic, mostly casual and FNM, I found that as I got older, I lacked the time and schedule availability to attend events and hoped to find more opportunity playing online. I had long delayed the conversion to digital for a number of reasons: I used a macbook throughout college and couldn’t run MTGO without dual booting. It has always boggled my mind that this digital game that has been around for 15+ years was only available on PC. Beyond that, the extra investment of rebuilding my collection, which I had already sunk endless amounts of money into was daunting.
In the meantime, I found alternatives in similar games that were both compatible with my computer (and phone!) and 100% free to play – Hearthstone and Eternal. Both games do a great job of walking a new user through the interface, providing a simple tutorial, and showering you with rewards so that you come back for more. In either case, you’re given quests or challenges each day that you can complete to earn cards and points to build your collection from the ground up.
In Hearthstone, players are given a quest to complete each day. Quests award gold and packs.
My first experience with MTGO was quite different. I spent 30 minutes trying to figure out how to access a new player pack that I wasn’t even sure that I had, fumbled around trying to find a way to build a deck, and then gave up when I wasn’t able to connect to a game and left frustrated.
This week, Corey and Darrel catch up on news about FNM promo changes, tournament data changes, and the Commander 1v1 banned and restrict list, as well as delving into the first few standard decks to include HOU cards.
Awhile back, I took a friend along to a modern FNM. This particular friend was a strong and experienced player and a logical thinker. He thought through his turns carefully and made little mistakes in his own game plan. I was surprised when he went 1-3 on the night but realized that I could credit this to my own mistake. While we had a conversation about other modern decks on the car ride to the store, I hadn’t adequately prepared him for some of the most common decks in the meta, how they worked, how they win, and what pieces he needed to account for. As an experienced modern player, this is easy to overlook but if I compare this to my own understanding of legacy or vintage (which is quite limited), I would expect to have the same sort of challenges playing a new deck in a very foreign format.
In this article series, I’m going to break down the most common builds in Modern and some quick rules of thumb to defend against them, hinder them, race them…or survive their combos. I imagine that this might be helpful to player tiptoeing with competitive modern play but I am finding that the act of going through this process might be useful to a veteran, too. Though the modern format has thousands of tournament legal cards, it is helpful to focus your attention on the most common strategies (tier 1 and 2) as they will account for about 95% of the field at a weekend tournament or FNM. Just as you may be familiar with the functions of every piece on an opponent’s chess board, you can identify the core to an opponent’s deck with very little information. The activity of breaking these plans down based on the cards and interactions they utilize can be very helpful when playing a match, building a sideboard, or brewing a deck.